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talking wizard
ballenghetto
post Jun 16 2005, 01:44 PM
Post #1


dysphoric_paradigm
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Group: Member
Posts: 74
Joined: Apr 2005
Member No: 121,535



i was wondering if there was a way to change the talking wizard....into a the talking dog. ionno if neone can edit the code to make it show the dog, so just incase there is is


[CODEBOX]
<Object ID=tsaiannie53441 ClassID=CLSID:D45FD31B-5C6E-11D1-9EC1-00C04FD7081F></Object>
<script language="JavaScript">
<!--
//
//edit at next section
var RoverID;
var RoverACS;
tsaiannie53441.Connected = true;
RoverLoaded = LoadLocalAgent(RoverID, RoverACS);
Rover = tsaiannie53441.Characters.Character(RoverID);
Rover.Show();

//list the actions below
//use Rover.Play to make it move
//use Rover.Speak to make it talk

Rover.Play("GetAttention");
Rover.Speak("WELCOME TO MY XANGA!");
Rover.Play("Acknowledge");
Rover.Speak("ENJOY!");

//do not edit below this line
Rover.Hide();
function LoadLocalAgent(CharID, CharACS) {
LoadReq = tsaiannie53441.Characters.Load(CharID, CharACS);
return(true);
}
//-->
</script>
 

Posts in this topic
ballenghetto   talking wizard   Jun 16 2005, 01:44 PM
Szeh   Theres only a talking wizard, no dog. Next time re...   Jun 16 2005, 01:51 PM


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