NINTENDO's NEW CONSOLE, dicussion |
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NINTENDO's NEW CONSOLE, dicussion |
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#101
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 21 2005, 3:31 PM) But it definitely requires a different mindset than using a traditional controller. I'm just saying that, speaking from the point of view of a casual gamer, I'm not interested in swinging some controller around to do stuff. I've been using a traditional controller since I was three, when the Nintendo was released, and I'm comfortable with that. I'm not interested enough in gaming to want to learn a new style of play, and I think that's the same for most casual gamers. I actually disagree with your statement: I think most hardcore gamers are heralding this controller, whereas most casual gamers are a) uninterested or b) don't like it. From your description you dont sound all that casual. |
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*mipadi* |
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#102
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#103
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
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*mipadi* |
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#104
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#105
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 22 2005, 1:26 AM) I have a Super Nintendo and a Nintendo 64, and a computer that can be used to play games, but usually it's not used for such a purpose. And the likeliness of you getting a next gen system seems nil. So technically you cant even use yourself as an example. But back on point, the new controller is basically meant to attract all gamers. You cant really say that casual gamers will hate it and hardcore gamers will hate it, especially considering alot of people love it right now. Casual gamers will like it because its not that complicated, there are few buttons, and most of it is actually based on your personal movement. Hardcore gamers will like it because it breathes fresh air into gaming, placing something intuitive and innovative into the place where everything is generally the same (controllers). People new to gaming will like it because of its simplicity as well. Plus theyll be entertained by the fact that you can swing a sword or a bat or a fishing rod like reality. |
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*mipadi* |
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#106
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QUOTE(ThunderEvermore @ Sep 22 2005, 2:07 AM) And the likeliness of you getting a next gen system seems nil. So technically you cant even use yourself as an example. Sure, if a company doesn't want to sell that many units, they don't have to consider anyone a possible consumer; but as an adult with a job and money, most companies are going to consider me a consumer and attempt to sell me a unit. I'm just saying that it might be meant to attract all gamers, but I don't really think it's the best way of doing it. I personally just don't see the point of standing in my room swinging a controller around like a baseball bat or a lightsaber or a gun. Like most casual gamers, I play a game for fun, and I'm not that concerned about being fully immersed in it. I think it's just a gimmicky feature that a lot of developers will take advantage of, to the detriment of an actual storyline and characters. |
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#107
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 22 2005, 11:08 AM) Sure, if a company doesn't want to sell that many units, they don't have to consider anyone a possible consumer; but as an adult with a job and money, most companies are going to consider me a consumer and attempt to sell me a unit. I'm just saying that it might be meant to attract all gamers, but I don't really think it's the best way of doing it. I personally just don't see the point of standing in my room swinging a controller around like a baseball bat or a lightsaber or a gun. Like most casual gamers, I play a game for fun, and I'm not that concerned about being fully immersed in it. I think it's just a gimmicky feature that a lot of developers will take advantage of, to the detriment of an actual storyline and characters. But isnt it fun to swing a bat or a lightsaber? The problem is, you fall in the category of this unable to sell group. People who are allergic to peanuts may have jobs and money, but theyre not gonna buy peanuts no matter what the add campaign is or what the product is made to be. You keep saying YOU PERSONALLY dont see the fun in doing this stuff. And thats the point. The controller is geared to all gamers, but not all gamers will like it. They cant get a 100% approval rate no matter how hard they try. And youre just going to be part of that percent that doesnt buy it. But you cant say that you dont feel its fun, and then start speaking for all casual gamers, when youre barely a casual gamer anyway. I dont really see you as a casual gamer. I see casual gamers as those popular guys who play Halo or the latest Madden game when theyve got free time. Guys who dont talk about games alot, but play them behind the scenes. Theyd generally have one current gen system, probably an xbox, and have probably less than a dozen games, but do play the ones they have a moderate amount. Maybe Im wrong, but the point is still valid, its geared towards all, but wont catch all. There ARE other fish in the sea though, and I think the controller will be able to reel em in, both figuritively and literally. |
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*mipadi* |
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#108
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QUOTE(ThunderEvermore @ Sep 22 2005, 12:28 PM) Not really. Maybe if it was a a real baseball or a real lightsaber, but hardly if it's just a little remote-controlled plastic thing. It's also not an issue of my being a "casual gamer" (or less, in your opinion). I used to play games a lot, but I've not been impressed with any consoles, and very few games, since the Nintendo 64. There were some pretty sweet games on the GameCube, and a few cool games for PS2 and Xbox, but not enough to make me actually buy any new consoles. I don't have the money to plunk down $200+, plus $50 a game, on something I'm only going to enjoy when I'm really bored and have a lot of time. I think games, in terms of storylines and characterization and other vital story elements, seemed to have hit a peak around the N64. Since then, developers have only seemed to be interested in glitzy graphics and gimmicky features. I don't want some revolutionary new controller that I can swing like a baseball bat, or some crazy graphics processor, or a console with a hard drive and three dual-thread processors; if companies would actually focus on story development, then I'd certainly buy and play more games (and consoles). I've always respected Nintendo because, generally speaking, they do focus on the story and gameplay, and are revolutionary in that regard; I just don't see a need for some revolutionary new controller when the problem with games wasn't in gameplay, but was with the story. |
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#109
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 22 2005, 1:28 PM) Not really. Maybe if it was a a real baseball or a real lightsaber, but hardly if it's just a little remote-controlled plastic thing. It's also not an issue of my being a "casual gamer" (or less, in your opinion). I used to play games a lot, but I've not been impressed with any consoles, and very few games, since the Nintendo 64. There were some pretty sweet games on the GameCube, and a few cool games for PS2 and Xbox, but not enough to make me actually buy any new consoles. I don't have the money to plunk down $200+, plus $50 a game, on something I'm only going to enjoy when I'm really bored and have a lot of time. I think games, in terms of storylines and characterization and other vital story elements, seemed to have hit a peak around the N64. Since then, developers have only seemed to be interested in glitzy graphics and gimmicky features. I don't want some revolutionary new controller that I can swing like a baseball bat, or some crazy graphics processor, or a console with a hard drive and three dual-thread processors; if companies would actually focus on story development, then I'd certainly buy and play more games (and consoles). I've always respected Nintendo because, generally speaking, they do focus on the story and gameplay, and are revolutionary in that regard; I just don't see a need for some revolutionary new controller when the problem with games wasn't in gameplay, but was with the story. You can still get great stories out of a new controller and great innovative gameplay. |
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*mipadi* |
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#110
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*kryogenix* |
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#111
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QUOTE(mipadi @ Sep 22 2005, 12:28 PM) Not really. Maybe if it was a a real baseball or a real lightsaber, but hardly if it's just a little remote-controlled plastic thing. It's also not an issue of my being a "casual gamer" (or less, in your opinion). I used to play games a lot, but I've not been impressed with any consoles, and very few games, since the Nintendo 64. There were some pretty sweet games on the GameCube, and a few cool games for PS2 and Xbox, but not enough to make me actually buy any new consoles. I don't have the money to plunk down $200+, plus $50 a game, on something I'm only going to enjoy when I'm really bored and have a lot of time. I think games, in terms of storylines and characterization and other vital story elements, seemed to have hit a peak around the N64. Since then, developers have only seemed to be interested in glitzy graphics and gimmicky features. I don't want some revolutionary new controller that I can swing like a baseball bat, or some crazy graphics processor, or a console with a hard drive and three dual-thread processors; if companies would actually focus on story development, then I'd certainly buy and play more games (and consoles). I've always respected Nintendo because, generally speaking, they do focus on the story and gameplay, and are revolutionary in that regard; I just don't see a need for some revolutionary new controller when the problem with games wasn't in gameplay, but was with the story. This control probably isn't for you then. But don't forget, you can still use the shell, or a wavebird. |
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#112
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 22 2005, 2:00 PM) I'm just saying that I don't want to have to flail my arms around to play a game. I want to sit back on my futon and relax while I'm playing a game. You can do that with the SNES and 64 you have. I think the point is that you probably wont get this system, regardless of controller, am I wrong? |
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*mipadi* |
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#113
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I don't think it's a great idea for a company to cut out a large section of a potential market by saying that "Well, you're not going to buy a console anyway" or "You can make do with their old system." Companies aren't trying to sell consoles only to those that already have them; or, at least, they shouldn't desire to stop there. A company most likely wants to sell as many units as they can, and hopefully bring in people who have never purchased a console before, or haven't in a while. Some "hardcore" gaming companies might only cater to a specific market, but Nintendo generally goes for the traditional home/family market, which doesn't really consist of hardcore gamers.
I'm sure this "revolutionary" controller could be useful in some areas; I'm just hoping that developers keep in mind the fact that not everyone is interested in such a controller, and don't make it mandatory for some games (or make the gameplay with a traditional controller clunky). To answer your question, yes, I would consider a console if the price was decent and the system wasn't just a technological marvel that was unsupported by truly well-made games. |
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#114
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 22 2005, 11:04 PM) I don't think it's a great idea for a company to cut out a large section of a potential market by saying that "Well, you're not going to buy a console anyway" or "You can make do with their old system." Companies aren't trying to sell consoles only to those that already have them; or, at least, they shouldn't desire to stop there. A company most likely wants to sell as many units as they can, and hopefully bring in people who have never purchased a console before, or haven't in a while. Some "hardcore" gaming companies might only cater to a specific market, but Nintendo generally goes for the traditional home/family market, which doesn't really consist of hardcore gamers. I'm sure this "revolutionary" controller could be useful in some areas; I'm just hoping that developers keep in mind the fact that not everyone is interested in such a controller, and don't make it mandatory for some games (or make the gameplay with a traditional controller clunky). To answer your question, yes, I would consider a console if the price was decent and the system wasn't just a technological marvel that was unsupported by truly well-made games. Well I think itd be stupid for Nintendo to dumb down their controller for the part of the population who doesnt generally buy consoles. Nintendo is in it to entertain, and to create something new with this. YOU dont like it, but that doesnt mean that the majority doesnt, and that doesnt mean the majority of casual gamers dont, and that doesnt mean that the majority of NON gamers dont. Hell I even explained the idea to a couple of guys who almost never game, and a couple who are pretty heavily into classic games, and they both loved it. QUOTE I don't think it's a great idea for a company to cut out a large section of a potential market by saying that "Well, you're not going to buy a console anyway" or "You can make do with their old system." Im not saying that theyre cutting out a large section, Im saying theyre cutting out YOU. See my point? |
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*mipadi* |
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#115
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QUOTE(ThunderEvermore @ Sep 22 2005, 11:13 PM) Well I think itd be stupid for Nintendo to dumb down their controller for the part of the population who doesnt generally buy consoles. Nintendo is in it to entertain, and to create something new with this. YOU dont like it, but that doesnt mean that the majority doesnt, and that doesnt mean the majority of casual gamers dont, and that doesnt mean that the majority of NON gamers dont. Hell I even explained the idea to a couple of guys who almost never game, and a couple who are pretty heavily into classic games, and they both loved it. Im not saying that theyre cutting out a large section, Im saying theyre cutting out YOU. See my point? I'm doubtful that I am the only person who is uninterested in this new controller design: "BBC News ran a reader survey asking if the Nintendo Revolution Controller is a hit or miss. About 13,000 readers voted and half the people think it's a miss and the other half says it's a hit. This is an interesting result. The controller is definitely controversial and Nintendo will have a lot of convincing to-do." [1] Keep in mind that while you argue that just because I don't like the controller doesn't mean everyone else does, the argument could be made that just because you like the controller doesn't mean everyone else does, too. And keep in mind that casual gamers are not the sort of people who are impressed with a new system just because it's flashy and new and some big gaming company just put it out. They're really more interested in the practicality of the device. |
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#116
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 23 2005, 1:32 AM) I'm doubtful that I am the only person who is uninterested in this new controller design: "BBC News ran a reader survey asking if the Nintendo Revolution Controller is a hit or miss. About 13,000 readers voted and half the people think it's a miss and the other half says it's a hit. This is an interesting result. The controller is definitely controversial and Nintendo will have a lot of convincing to-do." [1] Keep in mind that while you argue that just because I don't like the controller doesn't mean everyone else does, the argument could be made that just because you like the controller doesn't mean everyone else does, too. And keep in mind that casual gamers are not the sort of people who are impressed with a new system just because it's flashy and new and some big gaming company just put it out. They're really more interested in the practicality of the device. Since when are casual gamers NOT interested in flashiness and big new things? And that was a poll from the BBC News readers? What type of population does that include exactly? 13000 readers hardly constitutes a proper popularity poll. Im not saying everyone is interested, but alot of people are, and thats the point, to get people interested. If they made the regular controller some people wouldnt be interested either, because its something stale and old. See my point? They cant please everybody, but theyre trying to please as many people as they can. Just because YOU dont like it doesnt mean its not pleasing. QUOTE Yesterday, we asked readers whether the Revolution controller’s design had heightened or diminished their enthusiasm towards the Nintendo Revolution console, slated to be released by Nintendo in 2006. Early polling results show that the initial reaction to the controller is largely positive. Out of nearly 6,000 votes cast, 62% (or 3,700) were positive towards the Revolution controller while 16% were negative. The remainder of voters are still undecided. This initial surge of enthusiasm for Nintendo’s new baby is a good sign, but we should be careful not to read too much into it. A lot can change in a year and it’s far too early to draw any conclusions about the console war that kicked off in earnest in May of this year. Joystiq.com We can pull polls out our butts all day. |
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*mipadi* |
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#117
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So you basically say everyone likes the new controller but me, yet the best poll you can find is 62% in favor (and that was a voluntary poll on a gaming website, for Christ's sake), and in a more widespread poll not targeted specifically to gamers, roughly 50% are in favor--and yet, from that you discern that nearly everyone likes the controller and it will be a hit, and I am one of the tiny few dissenting opinions? Neither of those polls show that at all. Neither are truly scientific, of course, but I think we can gauge a rough reaction based on them, and both point to the fact that there's not just a tiny (read: insignificant) percentage of people who don't like the new controller.
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#118
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 23 2005, 1:46 AM) So you basically say everyone likes the new controller but me, yet the best poll you can find is 62% in favor (and that was a voluntary poll on a gaming website, for Christ's sake), and in a more widespread poll not targeted specifically to gamers, roughly 50% are in favor--and yet, from that you discern that nearly everyone likes the controller and it will be a hit, and I am one of the tiny few dissenting opinions? Neither of those polls show that at all. Neither are truly scientific, of course, but I think we can gauge a rough reaction based on them, and both point to the fact that there's not just a tiny (read: insignificant) percentage of people who don't like the new controller. I didnt say everyone. Never did I say everyone. (Note: The poll showed a 15% negative rate, that was what I was getting at) But you cant say that the controller is not geared towards everyone when it so obviously is. And you cant say that nintendo is trying to alienate its consumers when its actually trying to bring everyone into gaming with a simple and fun device. Either way, whether its 50% 62% or 32846%, the point is that the majority, or in BBCs case half, like it, and a minor part hate it. With change comes people who are against change. But with monotany comes people who are against said monotany. Either way you cant please everyone, and YOU are one of the people they cant please. Although, maybe if you sit and wait, a game or a few will be released with some sort of feature that youll fall in love with, and then youll love it too. |
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*mipadi* |
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#119
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I'm not against change, if it's a good idea. I just don't like this idea. I didn't say that Nintendo shouldn't do it; I just stated my opinion. I'm sure people disagree; I just don't think my opinion should be invalidated with claims that I'm not a gamer and my opinion doesn't agree with most other gamers', and Nintendo doesn't care about me, so my opinion doesn't matter.
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#120
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![]() Quincy ![]() ![]() ![]() ![]() ![]() Group: Member Posts: 872 Joined: Jun 2004 Member No: 23,613 ![]() |
QUOTE(mipadi @ Sep 23 2005, 11:47 AM) I'm not against change, if it's a good idea. I just don't like this idea. I didn't say that Nintendo shouldn't do it; I just stated my opinion. I'm sure people disagree; I just don't think my opinion should be invalidated with claims that I'm not a gamer and my opinion doesn't agree with most other gamers', and Nintendo doesn't care about me, so my opinion doesn't matter. What Im saying is that your opinion shouldnt invalidate a companies strive for innovation. Your opinion shouldnt make a company lose face in the eyes of its fans. Alright, lets just agree to disagree and get on with the convo. |
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*mipadi* |
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#121
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QUOTE(ThunderEvermore @ Sep 24 2005, 11:07 AM) What Im saying is that your opinion shouldnt invalidate a companies strive for innovation. Your opinion shouldnt make a company lose face in the eyes of its fans. Nintendo has always been innovative and groundbreaking with its games, which is one reason I've long supported the company. Not using a "revolutionary" controller would not invalidate the company's creative and innovation. |
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#122
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![]() dripping destruction ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 7,282 Joined: Jun 2004 Member No: 21,929 ![]() |
if the nintendo revolution hada regular controler, why buy that instead of a PS3 or an xbox?
nintendo knows not to fight over those die-hard controller gamers. they'll let sony and microsoft fight over them and with thier height graphics ability. and companies do pic groups ofpeople and alienate them as " they're not going to buy this" no one tries to make wheelchairs for people who can walk. No one tries to make treadmills for wheelchairs. lots of items are niche based. Nintendo is shifting thier niche, and you can't fault them for that. |
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*mipadi* |
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#123
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QUOTE(sadolakced acid @ Sep 25 2005, 2:53 AM) no one tries to make wheelchairs for people who can walk. No one tries to make treadmills for wheelchairs. That's not even remotely the same: a person who walks would have no use for a wheelchair, and a person in a wheelchair can't use a treadmill. I, on the other hand, could have a use for a gaming console, and I can use one. Furthermore, I also have a job, so I have the money to pay for such a device. Companies don't often cut out people who might buy their product and have the money to do so. |
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#124
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![]() dripping destruction ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 7,282 Joined: Jun 2004 Member No: 21,929 ![]() |
actually, no. wheelchairs are quite good for people who can walk.
like, those who can't walk far, but can walk. etc. etc. and people in wheelchairs could use a treadmill, to build up thier speed with the wheelchair. niche market. |
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*mipadi* |
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#125
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Nintendo traditionally markets consoles and games to the family and home market. Do you consider that to be a niche market, the same as walkers who want to use a wheelchair, or wheelchair users who want to use a treadmill?
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