videogame playing 11 year olds, they know nothing! |
videogame playing 11 year olds, they know nothing! |
*kryogenix* |
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http://www.1up.com/do/feature?pager.offset=0&cId=3137498
I was shocked to see this. "Donkey Kong is "lame." Tetris is "boring." Space Invaders "needs a superbomb or something." WHAT? Anyone who has fond memories playing classic games would probably jump out a window after hearing that. EGM had a little experiment called Child's Play, where they asked younger kids (who were born in the so called "Playstation Generation") to play classic games from the 80's and earlier. Their responses were shocking. Seriously, I'm about to cry. These kids are terrible. QUOTE(Child's Play) Anthony: If Mike Tyson was in this game, his special move would be to bite people's ears. Then he'd be all gloating about it, but then the sound's all low because you can't hear him because your ears are gone. [Points at the next opponent, Von Kaiser, seen in the screen to the left] That's Mike Tyson, and he's trying to bite off your ear. Garret: That's not Tyson. Are you kidding me? Mike Tyson does not have a handlebar mustache, and he's not white. EGM: So those are the two things that make you think that's not Tyson? Garret: Yeah, plus he's wearing pants. QUOTE(Child's Play) EGM: What do you think that green guy is? [Points to wildman Blanka] Bobby: He's a mutated lizard-man scientist. He was a scientist, and he was working, and he mutated himself into the ultimate lizard. EGM: Where did you learn that story? Bobby: My brother loves Blanka. It's his favorite videogame character. QUOTE(Child's Play) EGM: If this game had blood and gore like Mortal Kombat, would you like it more? Parker: Then this would be the best game ever created. Ever. Because violence is so cool-in videogames. The first two are examples of extreme stupidity. The third is scary. From Slashdot: QUOTE(Jailbrekr) Back in the bronze and silver age of arcade games, we did not have the technology to create "realistic" games, so we made fun games where ones imagination was required. This level of abstraction made games fun and entertaining without the (argueably) negative societal consequences. Today, kids engage in auto thefts, mass murder, and first person real time role playing where they can be anyone they choose to be (be it good or evil). There is no longer any need to exercise ones imagination, as that has been replaced by stunning graphics which is slowly approaching a level of realism which will make any differentiation between the real world and the arcade world difficult. That is why there will always be a special place in my heart for the classics. They encouraged my sense of imagination. Todays games lack that. Look at what has happened. Are videogames moving in the right direction? Responses please my friends. |
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