Moderator Guidelines |
Moderator Guidelines |
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#1
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![]() Photoartist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 12,363 Joined: Apr 2006 Member No: 399,390 ![]() |
Do you guys mind if there's a copy of those pinned somewhere out here, for reference?
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#2
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![]() Photoartist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 12,363 Joined: Apr 2006 Member No: 399,390 ![]() |
Plus, there are several discussions going on right now that we're asking people to weigh into, and frankly your nostalgia is not top priority. Ha ha, it's not that it's a priority, it's that it shouldn't take a week to pull this off and that you mods still work slow.I think what he meant is that things like a practicle guide to the way the queue works aren't especially relevant if you don't actually have to use the queue. Actually, maybe the designers wouldn't mind, like in the case that they wonder why the heck it's taking a week for their graphic to be submitted, or something.I would still rather have a c+p, but I guess you guys would have already forgotten about the mod guidelines and never would have updated them if I never brought them up. |
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#3
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![]() James killed the radio star. ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 2,095 Joined: Nov 2007 Member No: 589,855 ![]() |
Actually, maybe the designers wouldn't mind, like in the case that they wonder why the heck it's taking a week for their graphic to be submitted, or something. There are already guidelines posted publicly as to what the design staff look for when reviewing submissions to which designers can refer. As far as why it may take longer for their submissions to be accepted/rejected, it's usually because there are just a lot of things in the queue, which is pretty much just common sense. Or, it could be because some people think it's funny to submit over 2,500 joke tutorials for some unknown reason. ![]() ![]() |
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#4
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![]() Photoartist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 12,363 Joined: Apr 2006 Member No: 399,390 ![]() |
There are already guidelines posted publicly as to what the design staff look for when reviewing submissions to which designers can refer. As far as why it may take longer for their submissions to be accepted/rejected, it's usually because there are just a lot of things in the queue, which is pretty much just common sense. Ha ha, I meant that it's so the designers can see what the Design Staff have to go through. Anyway, that's not the point. The point is that I'd like to see the Moderator Guidelines raw.Or, it could be because some people think it's funny to submit over 2,500 joke tutorials for some unknown reason. LOL, what? When was this?
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#5
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![]() James killed the radio star. ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 2,095 Joined: Nov 2007 Member No: 589,855 ![]() |
LOL, what? When was this? During the PokeSpamfest. It was tedious, and took absolutely f**king hours to deal with, because as yet there is still no mass reject feature, and all of them had to be dealt with one by one. Apparently, that's funny. Not sure why, because it must have took aaaaaaaages to do, for relatively little satisfaction, but whatever. |
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