cb submission standards |
cb submission standards |
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#1
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![]() cb's #1 fan! =) ![]() ![]() ![]() ![]() ![]() ![]() Group: Advisor Posts: 2,342 Joined: Nov 2003 Member No: 1 ![]() |
i posted this in backstage aimed at staff members, just felt the community should know.
--- im still making sure there arent any bugs in the submissions engine, but i want to say something about standards that i think is way over due. i understand that many of you want cb to only have the highest of quality, but i personally think this is counterintuitive to bringing createblog to the masses. for example, lately (and one of the main reaons ive decided to seperate myspace layouts to div overlays and standard), is because increasingly i only see div overlay layouts. sure, div overlays are pretty and look great, but that only accounts for less than 1% of the entire myspace community. i think its a flaw in our logic to think that highering the standards even more will bring in more members. in fact, its just going to do the opposite. submitters will stop submitting their layouts, because they will fear (know rather) that it will be rejected. and without new layouts, people will visit createblog less often to check up on the new layouts, which means with less traffic theres just less opporunity for people to submit things. you see, its a downward spiral were going, if we maintain our current rediculous "standards" aiming to please only the measly 0.0001% of our potential audience. which says something especially if the staff members themselves dont have any quality layouts /graphics submitted to cb. in anycase, im going to ask everyone to loosen up on teh standards. instead of accepting what pleases you, think in terms of the community. ask yourself, will someone out there use this layout / graphic ? if the answer is yes, accept the layout, no matter how you may feel about it. your perspective is very important, but only because you should be thinking behalf of the community, not yourselves. i hope i made myself clear. if you disagree wtih my stance, feel free to tell me why. |
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#2
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![]() Deafening Silence ![]() Group: Member Posts: 6 Joined: Aug 2007 Member No: 558,762 ![]() |
omg yes thanks you.
this is so good. i have had so many layouts rejected for stupid reasons. no offense but most of the official designers apporove and reject because of the way the layouts are made. not because people would use them. I think that no one person should get to approve or reject a layout. maybe there should be like voting. if three or more designers vote one way than that is the decision. It may take longer but it would be better for the community. just a suggestion. |
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#3
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![]() This bag is not a toy. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 3,090 Joined: Oct 2007 Member No: 583,108 ![]() |
omg yes thanks you. this is so good. i have had so many layouts rejected for stupid reasons. no offense but most of the official designers apporove and reject because of the way the layouts are made. not because people would use them. I think that no one person should get to approve or reject a layout. maybe there should be like voting. if three or more designers vote one way than that is the decision. It may take longer but it would be better for the community. just a suggestion. Just a quick comment, but I can understand why some of your layouts were rejected. If you're unsatisfied with the feedback you were given on your submissions, you may always either respond to the staff member asking for clarification or PM another design staff member asking for their opinion. Sometimes you'll get the same answer from another Design Staff member, but if you want a second opinion, I for one don't mind if you PM me about it. I'm sure the other design staff members wouldn't mind either. Just PM them saying, "This was rejected, would you mind giving me some advice on how to improve it?" That way, if you think you were given stupid reasons, you can receive additional feedback. |
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