cb submission standards |
cb submission standards |
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#1
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![]() cb's #1 fan! =) ![]() ![]() ![]() ![]() ![]() ![]() Group: Advisor Posts: 2,342 Joined: Nov 2003 Member No: 1 ![]() |
i posted this in backstage aimed at staff members, just felt the community should know.
--- im still making sure there arent any bugs in the submissions engine, but i want to say something about standards that i think is way over due. i understand that many of you want cb to only have the highest of quality, but i personally think this is counterintuitive to bringing createblog to the masses. for example, lately (and one of the main reaons ive decided to seperate myspace layouts to div overlays and standard), is because increasingly i only see div overlay layouts. sure, div overlays are pretty and look great, but that only accounts for less than 1% of the entire myspace community. i think its a flaw in our logic to think that highering the standards even more will bring in more members. in fact, its just going to do the opposite. submitters will stop submitting their layouts, because they will fear (know rather) that it will be rejected. and without new layouts, people will visit createblog less often to check up on the new layouts, which means with less traffic theres just less opporunity for people to submit things. you see, its a downward spiral were going, if we maintain our current rediculous "standards" aiming to please only the measly 0.0001% of our potential audience. which says something especially if the staff members themselves dont have any quality layouts /graphics submitted to cb. in anycase, im going to ask everyone to loosen up on teh standards. instead of accepting what pleases you, think in terms of the community. ask yourself, will someone out there use this layout / graphic ? if the answer is yes, accept the layout, no matter how you may feel about it. your perspective is very important, but only because you should be thinking behalf of the community, not yourselves. i hope i made myself clear. if you disagree wtih my stance, feel free to tell me why. |
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#2
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![]() I'm Jc ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Mentor Posts: 13,619 Joined: Jul 2006 Member No: 437,556 ![]() |
yeah that would take forever to get your layout approved, we have tons of layouts coming in everyday. that's way too much time on a decision that 98% of the time can be made by one person without any problems.
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#3
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![]() Deafening Silence ![]() Group: Member Posts: 6 Joined: Aug 2007 Member No: 558,762 ![]() |
yeah that would take forever to get your layout approved, we have tons of layouts coming in everyday. that's way too much time on a decision that 98% of the time can be made by one person without any problems. but if it makes the community better then why does it matter?? |
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#4
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![]() I'm Jc ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Mentor Posts: 13,619 Joined: Jul 2006 Member No: 437,556 ![]() |
but if it makes the community better then why does it matter?? because it isn't going to make the community better. if a layout is going to get rejected, it's most likely going to get rejected whether one person is making that decision or whether we take up a huge amount of time to vote per layout. the outcome isn't going to be great enough to warrant us redoing the whole system. it's not efficient. you really think we should vote on hundreds of layouts and wait for all our design staff to be online so they can vote? the queue will be backed up beyond belief and take weeks to get layouts through. if someone's layout gets rejected and they disagree with the decision, they can always pm other design staff for second opinions. 98% of the time there isn't an issue with rejects. it would be silly to change everything to accommodate the 2% that have a problem. they can easily seek help themselves if they are that concerned with a decision. |
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