vexeling and vectoring, A different take on what it looks like. |
vexeling and vectoring, A different take on what it looks like. |
![]()
Post
#1
|
|
![]() Senior Member ![]() ![]() ![]() Group: Member Posts: 33 Joined: Feb 2007 Member No: 503,581 ![]() |
Hey everyone, there just something that's been bothering me about the forum's ethnic on vexeling and vectoring (which I will call Vextor).
So i'm browsing this forums and I'm looking at all the vextoring of people pictures and I'm thinking to myself gosh these people suck. Why is it that 99% of all the vextor images soo layery? Vexels and vectors are suppost to look flat aren't they? Maybe you're new to vexeling or vectoring and so you're following the shapes that was created when you desaturate. But it seems like the popular notion of vectoring and vexeling is just to follow the shapes created by photoshop. I think of graphic design as a form of art. Learning how to vexel and vector is hard because it takes time to learn what kind of shapes you need to make and what kind of opacity the shape should be. To make a good vextor you need to learn the basics ( how to desaturate. how to create shapes, how to blend the layers, etc) after you have that what you do with the vectoring should be up to you. Experiment with the color and shapes to create something different. Here's a tutorial that I thought was great on vextoring. Can someone else provide their tutorial so I can see what they're doing? http://www.melissaclifton.com/tutorial-vector.html let me know what your take on this is ![]() |
|
|
![]() |
*[2]Nekked* |
![]()
Post
#2
|
Guest ![]() |
QUOTE . Why is it that 99% of all the vextor images soo layery? Vexels and vectors are suppost to look flat aren't they? QUOTE after you have that what you do with the vectoring should be up to you. You may have contradicted yourself there. Many people like their vectors to be "Layery" to have more of a 3D effect. Some like their vectors flat for a more cartoony effect. Some like to be more creative with their vectors and dont follow any guidelines at all or have mixed "layery" and "flat" elements. I can give you examples of my own work that apply to each technique. Layery: http://www.deviantart.com/deviation/24468882/ Cartoony: http://www.deviantart.com/deviation/15269229/ Mixed, No Guides: http://www.deviantart.com/deviation/37630318 All in all, it's up to the designer. There's no right or wrong way. It's art, like you said. |
|
|
![]()
Post
#3
|
|
![]() Senior Member ![]() ![]() ![]() Group: Member Posts: 33 Joined: Feb 2007 Member No: 503,581 ![]() |
Mona lisa's tutorials on vectors is the area that I head with my vextors. It's more organic and flat and the images turn out crisp and clean at the end, without the layery look.
QUOTE You may have contradicted yourself there. Many people like their vectors to be "Layery" to have more of a 3D effect I don't think it's necessarily a contradiction. You can have the 3d effect without having the layery look. It's just how you change the opacity on the shapes that makes them blend well. Layery: http://www.deviantart.com/deviation/24468882/ I think it's awesome except for the area where there's skin. The piece does not suck, but it lacks cohesiveness ya know? Your whole picture is flat but then when it comes to skin it becomes layery and it stands out. OF course each person's vision of their work is different and unique which is the purpose of art. But you are in essence calling it a certain type of art, and there are certain guidelines to it. What I mean by that is you wouldn't call a painting painting unless it uses paint right? You wouldn't call something cubism if it was organic right? Cartoony: http://www.deviantart.com/deviation/15269229/ I wouldn't consider this vextoring at all because of it's just 2d shapes it's not creating any kind of dimensional feel through the shapes. If I saw this randomly somewhere i would think that it was painted or just drawn. Although you're using vextoring techniques to create it, it shouldn't necessarily be considered vextoring. Plus you have lines which is not something used in vextoring. Yea I agree that it's art so it's up to the designer. But you're not just calling it art, you're calling it a certain art. When you label it shouldn't you ensure it follows the style? QUOTE I guess I've never really liked the 'flat' effect that they gave out, so the more layers as Trish said does give out more of a 3-d effect which is what people want in a lot of cases The point of vectoring is not to create more layers to bring out the 3d effect but to make the 3d effect through various colors and shapes, I think that's the point I'm trying to get at. Maybe this is just my interpretation of the style? |
|
|
![]() ![]() |