Textures, Even I have flaws. |
Textures, Even I have flaws. |
Oct 11 2006, 06:58 PM
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#1
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![]() Senior Member ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 1,188 Joined: Jan 2006 Member No: 364,198 |
I have been wondering for a long time how to incorporate textures into my designs, however it has always been a mystery to me. The tutorials haven't help and I really need to improve my designs. I still can't seem to figure out the whole "texture" and "blending" thing.
EXAMPLES: ![]() ![]() ![]() ^The last one especially. Also, is there any other method, besides the tutorials, to improve the image's quality. Including: contrast, enhanced color, brightness without it being tacky, and making images stand out rather than be overlooked. Thanks. EDIT: Sorry, I think I should have posted this in Graphics Help. |
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Oct 12 2006, 04:08 PM
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#2
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![]() Senior Member ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 7,025 Joined: Feb 2004 Member No: 4,051 |
Yeah what toya said. It usually looks best on softlight, especially if it is a lighter texture.
Another way to do it is select a small area of texture that you like (with the pen tool. Make sure it's jagged looking, that usually looks best) and put it in between layers wherever it looks best. |
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anime.essence Textures Oct 11 2006, 06:58 PM
toyo loco Graphics help.
Basically with textures you apply... Oct 11 2006, 07:02 PM
anime.essence Thanks Toya, I just need to do something different... Oct 11 2006, 07:03 PM
toyo loco You can work with grundge like brushes. Those tend... Oct 11 2006, 07:09 PM
Sherlock. The light textures used in the 2nd example (which ... Oct 13 2006, 06:38 PM![]() ![]() |