Super Smash Brothers: Melee, Official discussion thread. Who plays? |
Super Smash Brothers: Melee, Official discussion thread. Who plays? |
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#1
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![]() in the reverb chamber. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 4,022 Joined: Nov 2005 Member No: 300,308 ![]() |
Aye.
I was wondering who else plays Super Smash Brothers: Melee on cB. So, who plays? Do you play competive Melee? Are you in the tournament circuit? Who are your primary and secondary characters? Anyone in here a pro? I have been playing for some time, but I just recently got very interested in advanced techniques, play, and competive Melee. My main characters are: Peach. Marth. Fox. Ness. Ice Climbers. This is probably one of my favorite games of all time. Absolute love for this game. |
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#2
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![]() Transience ![]() ![]() ![]() Group: Member Posts: 39 Joined: Feb 2006 Member No: 380,725 ![]() |
ehh...I really tried playing this game, but with lack of interesting characters (I really don't like any of the Nintendo Crew...too childish), and the fact...I dunno what the fact is, but I just don't find this game fun to play.
I tried forcing myself to play it for a week or two, but it got old really fast. When the game came out on 64, I played with it for awhile, and got tired after about a month. My brother took to it hardcore. When it came out for 64, I played it for a couple weeks, but the way fighting carries out, something about the mechanics screams cheapness and not deep. [2cents] Like, when I play Soul Calibur, it feels like a fighting game. When I play Street Fighter, it feels like a fighting game. When I play Tekken, it feels like a fighting game. When I play Mortal Kombat, it feels like a fighting game. When I play Smash Bros., I feel like I'm playing a game that was made for 10 year olds. Throwing turnips at my opponents, "cartoon violence", and comic mischief just lacks a certain seriousness that I've needed in my video gaming since the end of elementary school. As far as the whole "but it has deep, advanced tactics..." 1. Those are mostly glitches and exploitations of timing that weren't meant to be found by the intended audience of children, and certainly weren't found by them. 2. If enough young adults devote too much time and money to ANYTHING, the way they did Melee, or say DDR, they can find "something deeper". It still doesn't make the game fun, just more ways to achieve comic mischief. When I look at this game, it's what most people see when they look at South Park vs. GoldenEye or Halo. Is the jury still out on young adults devoting their time to things made for children, and attributing false, or unimportant meaning? Look at anime conventions... A game with kiddy music and boring characters made for children is still a game that doesn't appeal to me, especially when more "appropriate", well-developed games in the genre exist. I like the look and sound of a well thrown punch much more than I like the look and sound of a dinosaur turning into an egg and running me over. As Wade Filewich would say, "Stop that! That's Silly!" And as far as that depth, Nate, it exists in those Capcom games, yet I'm pretty sure I'm better at those giving half of my effort. I, however, will make an exception for Tetris Attack. That game is lovable. [/2cents] ::edit:: Go look for the intended audience on the case. For some reason, this game was made for Teen and above and America, yet in Europe, it's reccommended for anyone over the age of 3. I think Americans may just be stupid. Children cannot handle controlling the "Comic Mischief and Mild Violence" that they see in afternoon cartoons. |
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#3
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![]() in the reverb chamber. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Staff Alumni Posts: 4,022 Joined: Nov 2005 Member No: 300,308 ![]() |
I played it for a couple weeks, but the way fighting carries out, something about the mechanics screams cheapness and not deep. Actually, of all the games I have played, I still think that it is the most balanced and fair games I have ever played. It is also fairly deep as party fighters go. Like, when I play Soul Calibur, it feels like a fighting game. When I play Street Fighter, it feels like a fighting game. When I play Tekken, it feels like a fighting game. When I play Mortal Kombat, it feels like a fighting game. When I play Smash Bros., I feel like I'm playing a game that was made for 10 year olds. Throwing turnips at my opponents, "cartoon violence", and comic mischief just lacks a certain seriousness that I've needed in my video gaming since the end of elementary school. Hey, if it is a good game, I'll play it. I enjoy the gameplay. If it was a bad game with a "serious" facelift I wouldn't care that much. Infact, that cliche fictious seriousness isn't that attractive anyways. Halo definately takes itself seriously, but I really don't like the game. Same with Tekken and any other number of video games marketed to a more mature audience. As far as the whole "but it has deep, advanced tactics..." 1. Those are mostly glitches and exploitations of timing that weren't meant to be found by the intended audience of children, and certainly weren't found by them. Don't be so sure that the intended audience was children. Note the success of the 64 Smash Bros. with older crowds. Nintendo knew it would sell to those some demographics and maybe even appeal to them more now, and it clearly has. Also, it is speculated that wave dashing was found by the developing teams before launch. This may or may not be true, but I don't really mind either way. It adds to the depth and quality of gameplay, I love Wave Dashing. Also, nearly all other advanced techniques are in no way glitches or harmful exploitations. For example, l-canceling was programed into the game and was also present in the 64 version as Z-canceling. Short hoping and fast falling is the same story. Shuffling is simply the skill to combine all of these inteded elements for maximum speed, accuracy, and maneuverability. In fact, of nearly all the practical advanced techniques possible, only wave dashing seems to be a real canidate as a glitch. 2. If enough young adults devote too much time and money to ANYTHING, the way they did Melee, or say DDR, they can find "something deeper". It still doesn't make the game fun, just more ways to achieve comic mischief. When I look at this game, it's what most people see when they look at South Park vs. GoldenEye or Halo. It's kind of hard to argue the point as it is in the eye of the beholder and simply a matter of taste. In my humble opinion, Melee is a very good game. I enjoy playing it more than nearly any other game at this period in time. Is the jury still out on young adults devoting their time to things made for children, and attributing false, or unimportant meaning? Look at anime conventions... Not exactly made for children. Also, I'm not attributing any kind of profound meaning to the game. I simply enjoy playing it. For entertainment. It's fun. And as far as that depth, Nate, it exists in those Capcom games, yet I'm pretty sure I'm better at those giving half of my effort. I like Capcom games. But, in reality, don't they have just about the same number of "glitches and exploitations?" Don't they have children like appeals and audiences? Heck, half of those games are comprised of comic book characters. Your arguments could be applied to a rather large number of Capcom fighting games. But, I still enjoy alot of them. I understand that depth exists in many of them as well. I should actually spend more time on some 2D fighters because I do enjoy them. However, I think that they are, on average, less developed, less fair, and less balanced than Super Smash Brother Melee. I, however, will make an exception for Tetris Attack. That game is lovable. Tetris Attack is a great game. One of my favorites. It is "childish" I guess, however the intellect and skill involved with being an advanced player is far from childish. The game play is fantastic. By far my favorite puzzle game of all time. I feel nearly the same about Melee, and I enjoy it. But, it's cool. Since you aren't down with Melee anymore, you can always help me out with CVS2. Or, we could do more important things than play video games, all depending. ![]() |
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