Jul 12 2010, 01:39 AM
I took a new approach to making a tutorial tell me what u think ;Dhttp://anothera.net/v2/tutorials/matrix-bu...toshop-tutorial
Jul 12 2010, 02:45 AM
fyi, when you shoot a gun, the casing and primer doesn't come out with the sabot.
desert eagles certainly don't shoot rifle rounds.
that desert eagle's proportions are all wrong, the reciever and upper are way too big, and the grip is way too small.
When a bullet is fired, it doesn't leave a trail of smoke. There is a distortion of air that's not visible, which you got the shape wrong if that's what you were looking for.
life isn't purple or blurry like this.
underneath the girl, the reddish substance that I can only assume is blood, looks like you took a generic calligraphy brush and scribbled around her foot.
Some (read all but one) of the bullets seem to come from behind the shooter, and one seems to be coming from inside the shooter's neck.
this looks like it was about ten minutes worth of effort.
On top of that, you didn't even make most of it, you used stock images for the majority of it
oh, and that bullet hole brush you've got isn't very realistic at all
Jul 12 2010, 03:46 AM
I think the thing that bothers me the most are the "bullet" wounds in her leg. They have no depth to them, and the colour is wrong. Keep trying though!
Jul 12 2010, 04:40 AM
The air behind the bullets is supposed to be like a matrix bullet time effect. The purple is to make it seem like a nightmare or not in this world, and blurry cause in slow motion its always blurry. Just wanted to emphasise the bullets so i made a lot of them, who knows there could be a team behind him. I'm aware of the bullet casing now, oh well should have researched it ;)
@ jiyong Yeah I didnt go into detail of the bullet holes, wanted to focus on the matrix effect and had 11 minutes for youtube so you know.
Jul 12 2010, 06:40 AM
Added notes to correct some problems people might have:
- For the Light part, just to clarify what you have to do, since I didn’t have the time in the video: To get into the Lights, you click the 4th top option in the 3D window. When you’re there, click on the eye icons on the Omni lights to hide them, then click on the bottom options to add an Infinite light, and finally use the light rotate tool, which is on the same 3D window.
- The bullets are supposed to have their casing removed after it comes out of the gun(s), so if you want to make it realistic, do not repeat my mistake and try to get rid of it by try hiding layers on the 3D object, or either get a new one
- For different effects of bullet trails, instead of skewing first then motion blurring, blur first then skew.
- If you have time on your hands, do not simply use brushes for the blood and the bullet holes, use real stocks and blend them in.
- Instead of a zombie, you can try cool matrix poses. Search for “gravity” in deviantart’s Stock photos to find some nice ones.
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