deteam
Aug 11 2009, 11:42 AM

Was bored at work , and don't have internet . . So i used what ever images i had on my laptop . . .
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synatribe
Aug 11 2009, 11:44 AM
his head looks choppy and weird :[
deteam
Aug 11 2009, 11:45 AM
QUOTE(synatribe @ Aug 11 2009, 12:44 PM)

his head looks choppy and weird :[
lol that's his hair . . you suggest me smoothing it out myself ?
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synatribe
Aug 11 2009, 11:47 AM
QUOTE(deteam @ Aug 11 2009, 11:45 AM)

lol that's his hair . . you suggest me smoothing it out myself ?
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I meant the head, look at the forehead and yes the hair looks a little choppy, smoothing it out would be the way to go
markmejia
Aug 11 2009, 11:51 AM
i like all the text up top.
Maccabee
Aug 11 2009, 12:06 PM
Just doesnt really flow, and work.
schizo
Aug 11 2009, 12:09 PM
The background and text look great, but the guy just kinda looks stuck on there. The cutting doesn't look natural, and his shirt color doesn't go with the background color.
Nickfury
Aug 11 2009, 12:10 PM
it looks nice but.. the edges on him are too rough espcilly round his head
jiyong
Aug 11 2009, 01:01 PM
Blending of guy/background is a little messy. The text on top looks good, but the little Subliminal logo on the bottom looks weird there and the website address is too close to the bottom.
manny-the-dino
Aug 11 2009, 03:36 PM
I pretty much agree with Gabi (schizo). You need to work on the coloring so that both the background and cob look the same and you need to work on your cob for sure. It looks like half his face was sliced off.

I think you should probably use another picture.
Mikeplyts
Aug 11 2009, 04:45 PM
It looks alright but the cobbing is a little choppy. It kinda looks like you chopped the little top of his ear off too. O_O I would suggest that you make him like match with the background colors and stuff or find a different picture. Also, maybe lower the opacity some on your logo text and website text. Also, move the website text up a little bit. Otherwise, looks good man!
deteam
Aug 11 2009, 06:57 PM
haha i didnt cut him out he was already cut out but he had a white outline around him so when i contracted that render i guess it cut off alot, since it was liek a 4-6 px line around the render
any more tips 2 blend ? ... more gradient maps ?
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