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Full Version: What NO internet and Boredom at Work Does . .
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deteam



Was bored at work , and don't have internet . . So i used what ever images i had on my laptop . . .

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Subliminal
synatribe
his head looks choppy and weird :[
deteam
QUOTE(synatribe @ Aug 11 2009, 12:44 PM) *
his head looks choppy and weird :[


lol that's his hair . . you suggest me smoothing it out myself ?

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Subliminal
synatribe
QUOTE(deteam @ Aug 11 2009, 11:45 AM) *
lol that's his hair . . you suggest me smoothing it out myself ?

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Subliminal

I meant the head, look at the forehead and yes the hair looks a little choppy, smoothing it out would be the way to go thumbsup.gif
markmejia
i like all the text up top.
Maccabee
Just doesnt really flow, and work.
schizo
The background and text look great, but the guy just kinda looks stuck on there. The cutting doesn't look natural, and his shirt color doesn't go with the background color.
Nickfury
it looks nice but.. the edges on him are too rough espcilly round his head
jiyong
Blending of guy/background is a little messy. The text on top looks good, but the little Subliminal logo on the bottom looks weird there and the website address is too close to the bottom.
manny-the-dino
I pretty much agree with Gabi (schizo). You need to work on the coloring so that both the background and cob look the same and you need to work on your cob for sure. It looks like half his face was sliced off. _unsure.gif I think you should probably use another picture.
Mikeplyts
It looks alright but the cobbing is a little choppy. It kinda looks like you chopped the little top of his ear off too. O_O I would suggest that you make him like match with the background colors and stuff or find a different picture. Also, maybe lower the opacity some on your logo text and website text. Also, move the website text up a little bit. Otherwise, looks good man! thumbsup.gif
deteam
haha i didnt cut him out he was already cut out but he had a white outline around him so when i contracted that render i guess it cut off alot, since it was liek a 4-6 px line around the render

any more tips 2 blend ? ... more gradient maps ?

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Subliminal
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