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sadolakced acid
^ thanks for your wonderful contribution. now please read the thread.
AngryBaby
QUOTE
its like a "handicap" controller or somethin.


LMAO! you gotta admit that was pretty funny
jEllyBeaNs
QUOTE(sadolakced acid @ Dec 11 2005, 3:18 AM)
^  thanks for your wonderful contribution.  now please read the thread.
*



ahh your welcome, and thank you for lovely lil comment. ohh and by the way i read the thread, so thanK you very much.
EddieV
^ I made this topic for people to put their thoughts, alright I know you kind of did, but that's just pushing it.
jEllyBeaNs
^^what are you talking about? :/
KrunkMuzik
Wow, is this little controller REALLY that serious? I see all these LOOOONNG replies for one SMALL controller. By the way, Thanks!
ThunderEvermore
QUOTE
"It's a brilliant controller, and as usual we can credit Nintendo with being innovative and neat and fresh and fun. They continue to pioneer in our industry…they make some of the best games in the industry…and we look forward to partnering with them."
From EA. Without a doubt the BIGGEST third party developer in the industry.

Theyre already underway on developing for the Revo with the newly released alpha development kits.
QUOTE
"This [controller] isn't just targeted to new users, but was also designed with making good past games more easily played. First person shooters should be more easily played. So, we came up with the idea for a nunchuk attachment. You move around in 3D using your left hand and point with your right hand,"
From Shigeru Miyamoto, the Godfather of Gaming, explaining the simplicities of the Revo controller.

He later stated;
QUOTE
"Also," Miyamoto added before exiting the stage, "there are still secrets to this controller, and these will be revealed next year."

Any ideas as to what these left secrets are?
AngryBaby
okay, you dont like sony correct? but i bet Sony can give you a write up on how great their stuff is also. but does that mean you'll agree with them or be convinced? no.

and hey, you wonder how i can imagine the rev controller being awkward.

same way we know that the ps3 controller will be awkward. but its funny, im willing to bet if a kid came on and said how the ps3 controller sucks, you guys wouldnt say anything in its defense.

its funny, that you guys :glares at kryo: can constantly judge ps3's controller in the past, but if i talk about this controller all hell breaks lose.

remember this kryo?
http://ps3banana.ytmnd.com/

it was sad how you were totally manipulating people to hate ps3 in that thread. it was almost...a little ridiculous

one kid said this
QUOTE
i personally like the controller design, looks unique. the bottom will probably not be totally smooth so it wont just slip right out.
as for the price, sony wants you to "work more hours"
but seriously, dont u have enough time to get money? from here to spring is pretty much half a year, and even at 5 bucks a day you should have enough for it when it comes out



and heres what you said directed at his comment

QUOTE
The controller looks awful. The segmented arrows aren't even put on straight.
i mean look what you did with the young man's opinion that it was unique.
i swear every few posts people would make in between you were trying to come up with something to say to try to manipulate people into hating it. it was quite funny i must say


QUOTE(kryogenix @ Sep 17 2005, 8:41 PM)

*


wow, you had the GALL to call me a "fanboy"?
sadolakced acid
^ i believe the word your looking for is gall, not gull.
ThunderEvermore
Haha.

I believe in another seperate post Kryo later pointed out a new pic where the PS3 controller was against a man's hand and it looked much smaller than previously imagined. He had said that it might just be a bit comfortable yet.

At any rate, he was talking about the looks, not the actual comfort of the controller.


Anyway, I made a point earlier that Shigeru Miyamoto had said that there is still one big secret yet to be out on the Revo controller. Anyone have any thoughts as to what it may be?
kryogenix
QUOTE(L!ckitySplit @ Dec 12 2005, 12:08 AM)
okay, you dont like sony correct? but i bet Sony can give you a write up on how great their stuff is also. but does that mean you'll agree with them or be convinced? no.

and hey, you wonder how i can imagine the rev controller being awkward.

same way we know that the ps3 controller will be awkward. but its funny, im willing to bet if a kid came on and said how the ps3 controller sucks, you guys wouldnt say anything in its defense.

its funny, that you guys :glares at kryo: can constantly judge ps3's controller in the past, but if i talk about this controller all hell breaks lose.

remember this kryo?
http://ps3banana.ytmnd.com/

it was sad how you were totally manipulating people to hate ps3 in that thread. it was almost...a little ridiculous


Your point? The Rev controller looks like a nunchaku (I believe Nintendo even refers to it as a nunchaku), the 360 controller resembles the Dreamcast controller. The PS3 controller resembles a banana/boomerang. The controller is a departure (IMO for the worse) from the dual shock. Although, I do believe I also mentioned somewhere that Sony kinda had its hands tied because of the lawsuit involving the dualshock's patents, so the move was understandable, but you failed to mention that, didn't you? Also, you forget to mention the picture I posted with a guy actually holding it.

QUOTE
one kid said this
and heres what you said directed at his comment

i mean look what you did with the young man's opinion that it was unique.
i swear every few posts people would make in between you were trying to come up with something to say to try to manipulate people into hating it. it was quite funny i must say


How can you not be alarmed when a controller's arrows aren't even on straight?



Usually up arrows point up, not up and to the right.

QUOTE
wow, you had the GALL to call me a "fanboy"?
*


You missed the point of that image. The point was to illustrate that Nintendo innovates, the competition builds off of it. Nintendo's innovations (you call them gimmicks) tend to be initially scoffed at by their competition, then eventually incorporated into the competition's design. In fact, Sony is already working on a wand for use with the EyeToy, similar to the Revolution controller.
sadolakced acid
QUOTE
Anyway, I made a point earlier that Shigeru Miyamoto had said that there is still one big secret yet to be out on the Revo controller. Anyone have any thoughts as to what it may be?



the secret? i'll bet you it has a camera in the tip.

or something like that.
kryogenix
I heard a rumor it's an HD visor.
ThunderEvermore
Wouldnt it be cool if there was like a built in memory chip that you could save files and stuff on and take it to your friends place and itll immediately load on his Revo?

Of course memory cards work for that too, but I know alot of people who have their special controller.

Who knows what else it could be.
AngryBaby
QUOTE
How can you not be alarmed when a controller's arrows aren't even on straight?



Usually up arrows point up, not up and to the right.


to be honest...i never thought that was the final controller. so i didnt really care, it just seemed like a show thing. especially when the first time they showed what it looked like in a magazine i read it said the controller wasnt final. and how are you're gripes about the buttons any different from my concerns on where the rev buttons were placed?
QUOTE
Although, I do believe I also mentioned somewhere that Sony kinda had its hands tied because of the lawsuit involving the dualshock's patents, so the move was understandable, but you failed to mention that, didn't you?

maybe its just me, but that statement didnt strike me as something meant well for Sony, it struck me more as a statement leading to the accusation that you think sony steals ideas...
and if you would be so kind, can you provide with some official information on this "patent" situation? because i dont understand why any company would wait until now to file a lawsuit about it....


QUOTE
The point was to illustrate that Nintendo innovates, the competition builds off of it. Nintendo's innovations (you call them gimmicks) tend to be initially scoffed at by their competition, then eventually incorporated into the competition's design. In fact, Sony is already working on a wand for use with the EyeToy, similar to the Revolution controller.
yeah but there's a difference, the wand is for the EYE TOY, Sony's not gonna try to make it their primary controller. plus, eye toy isnt the most popular thing in the world so i doubt it'll be a big deal. and about these innovations...hmm, the innovations is why you think the rev controller is soooo cool, why you think nintendo is better than the others, well, i think the best example i could use for this is...the DS and PSP comparison. like i said before i own both, and though the DS may be oh so "innovative" doesnt mean its any more fun than my PSP. to be honest, i have a little more fun with the PSP. why? because of the games right now i own metal gear acid,liberty city stories, and THUG remix 2 for PSP. and maybe its just me but i have more fun playing GTA than i do nintendogs, no matter how innovative nintendogs may be. again like i said before, i think nintendo is too focused on HOW you play the games than the games themselves, a touch screen can only do so much for me, and only work so well with some games. i own mario kart DS, Super Mario DS(fave)and nintendogs , all for DS. those games are still fun, but i just like my GTA and Metal Gear better... my point is, just because something is more innovative, doesnt necessarily mean it will be more fun
kryogenix
QUOTE(L!ckitySplit @ Dec 13 2005, 12:12 AM)
to be honest...i never thought that was the final controller. so i didnt really care, it just seemed like a show thing. especially when the first time they showed what it looked like in a magazine i read it said the controller wasnt final. and how are you're gripes about the buttons any different from my concerns on where the rev buttons were placed?


I also made post saying that it was announced that it was in fact the final design.

Your complaints about the Revolution buttons can easily be overcome on the developer's side of things. Simply don't require two hard to reach buttons to be pressed at the same time.

Meanwhile, the digital buttons on the PS3 controller aren't even on straight, and there is nothing anyone (but Sony) can do about it.

QUOTE
maybe its just me, but that statement didnt strike me as something meant well for Sony, it struck me more as a statement leading to the accusation that you think sony steals ideas...
and if you would be so kind, can you provide with some official information on this "patent" situation? because i dont understand why any company would wait until now to file a lawsuit about it....


I was saying, in Sony's defense, they have a reason not to simply make a new Dualshock, since they were sued over it. But since you mention it, yeah, they do copy ideas.

I posted the lawsuit a while ago, and the link is also dated to earlier this year:

http://www.engadget.com/entry/1234000727037940/


QUOTE
  yeah but there's a difference, the wand is for the EYE TOY, Sony's not gonna try to make it their primary controller. plus, eye toy isnt the most popular thing in the world so i doubt it'll be a big deal.


Doesn't change the fact that the Revolution controller influenced it. And the Eye Toy was quite successful, it is one of the things I praise Sony for making. However, there will be limitations with the EyeToy wand that won't be found in the Rev Controller.

QUOTE
and about these innovations...hmm, the innovations is why you think the rev controller is soooo cool, why you think nintendo is better than the others, well, i think the best example i could use for this is...the DS and PSP comparison. like i said before i own both, and though the DS may be oh so "innovative" doesnt mean its any more fun than my PSP. to be honest, i have a little more fun with the PSP. why? because of the games right now i own metal gear acid,liberty city stories, and THUG remix 2 for PSP. and maybe its just me but i have more fun playing GTA than i do nintendogs, no matter how innovative nintendogs may be.


That's my problem with the PSP. The controls are usually terribly. The analog nub just doesn't cut it, and the digital arrows are still the same crappy segmented buttons that all the playstations have used. Most PSP games just feel like PS1/2 games with poorer controls.

Games (and how they are controlled) are the reason why the DS is outselling the PSP. DS Brain Training (a game geared towards adults) was a huge hit in Japan, and it propelled the DS to huge sales. Jump Super Stars and Nintendogs also helped big time.

QUOTE
again like i said before, i think nintendo is too focused on HOW you play the games than the games themselves, a touch screen can only do so much for me, and only work so well with some games. i own mario kart DS, Super Mario DS(fave)and nintendogs , all for DS. those games are still fun, but i just like my GTA and Metal Gear better... my point is, just because something is more innovative, doesnt necessarily mean it will be more fun
*


I reccomend you try out Meteos or Kirby Canvas curse. They do a good job of using the DS's controls to make the game fun. Advanced Wars Dual Strike is a good one too. IMO, Metal Gear was disappointing and I haven't played GTA yet, so I will reserve judgement.
vash1530
gta is relly fun on the psp (myfriends were playing it all during the xboxlaunch)
u cant really get mad at anyone for doing sumthing influenced by another idea in the buisness. This is a copycat world, where ppl do what looks like it will
ThunderEvermore
Ok, Im sorry, but Metal Gear as a card game? I could never do that.
vash1530
yea im skeptical on that game too tho the "solid eye" sounds interesting. it's completely ugly tho.
kryogenix
Let's get back on topic...
ThunderEvermore
QUOTE(kryogenix @ Dec 13 2005, 10:07 PM)
Let's get back on topic...
*

Right.

At any rate. I think we've pretty much exasperated the possibilities of this new innovation. We've all gotten our ideas out as to what itll do for Nintendo. But I think one big question we're missing is what games we're looking forward to, and what innovations do we think can be added to existing franchises to become as Revolutionized as the controller?
sadolakced acid
i think the controller should be shaped less remote like. make it more molded so it melds more to your hand. with a swivel top, like those black and decker electric screwdrivers.

that way, you can easily make it into a light gun or a sword.
uLoVeMikeRoch
But the ps3, as ugly and uninnovative as it may be, is designed for comfort and easr of use. You have a less chance of developing a hand disorder or something like that.

But anyways, yeah. Umm.
Like everyone else now. I wanna see some games using this.
Except that Nintendo has this problem where they think that people are out to get them, and keep their ideas so secret and heavily guarded. It's sorta stupid. I mean, i could understand secrecy. But I think nintendo goes over the line somewhere.

In anycase, I wanna see some games! With it!

ALso, someguy made a sort of duplicate Rev controller. Using a 1 handed ps1 controller, and something else. He programmed it to play Half-life 2. I have to find it somewhere.
ThunderEvermore
QUOTE(sadolakced acid @ Dec 14 2005, 12:41 AM)
i think the controller should be shaped less remote like.  make it more molded so it melds more to your hand.  with a swivel top, like those black and decker electric screwdrivers.

that way, you can easily make it into a light gun or a sword.
*

Its really hard to put a D-Pad on that though.
vash1530
i can't imagine a design featuring a joystick woeking on the main rev. controller. btw don't you think we shud give it sum kind of nickname.
sadolakced acid
QUOTE(ThunderEvermore @ Dec 14 2005, 11:54 AM)
Its really hard to put a D-Pad on that though.
*



mayhaps, but an analog stick?
AngryBaby
i have a virus stubborn.gif

im too slap happy to argue right now :D, so i'll just ask questions

if you had to take a guess, how do you guys think it'll play fighting games?
we know the the thing swings and all, but wouldnt the view on a game like soul caliber for example be awkward for that?
ThunderEvermore
QUOTE(L!ckitySplit @ Dec 14 2005, 9:32 PM)
i have a virus  stubborn.gif

im too slap happy to argue right now :D, so i'll just ask questions

if you had to take a guess, how do you guys think it'll play fighting games?
we know the the thing swings and all, but wouldnt the view on a game like soul caliber for example be awkward for that?
*

Well thats what the shell is for. Youre able to keep old style games with the average control scheme, but still can make new and innovative games using the ever amazing remote.
ThunderEvermore
New news.

The guys over at CNNMoney got their hands on a prototype Revo controller.

Guess what, they love it.

QUOTE
Nintendo wasn't kidding when it said it wanted to change the way people play, though. Once I figured out that subtle movements made for simple gameplay, I went through eight demos demonstrating a variety of features and possible uses. A simple point and shoot demo (like any of the thousands of Web-based Flash games) was more fun than I expected. I effortlessly pulled off loops and flight stunts I've never been able to manage with today's standard controller in a flying demo, simply by holding the controller as I might a paper airplane. ("Star Fox" fans should start getting excited.)

Other demos allowed me to telescopically zoom in and out on the screen, simply by moving the controller forward and backward and try some fishing by 'feeling' fish nibble on the line (via a rumble effect), then yanking the controller up in the air to hook them. ("Animal Crossing" fans, you might want to get excited, too.)

By adding an auxiliary thumbstick controller, I was able to play through a level of a retrofitted "Metroid Prime 2" (a GameCube game). Confession time: When it comes to console shooters, I'm terrible. I can finish them, but I'm nowhere near as competent as I am with my mouse/keyboard setup for the PC. In the early stages of the "Metroid" demo, it looked like this trend would continue, as I was all over the screen. By mid-way, though, I was better able to move and aim � and enjoyed the game far more than I did with the GameCube controller. ("Metroid" fans... well, you're probably already pretty excited.)
vash1530
hmmm sounds good. I've also heard that there giving these controllers out already. Can anyone else verify this because if it's true than i'd like to get my hands on one.
ThunderEvermore
QUOTE(vash1530 @ Dec 15 2005, 1:55 PM)
hmmm sounds good. I've also heard that there giving these controllers out already. Can anyone  else verify this because if it's true than i'd like to get my hands on one.
*

They were giving out replicas to Platinum status Nintendo Club members, but only in Japan. They were TV remotes, how bad ass is that?

Article
AngryBaby
QUOTE(ThunderEvermore @ Dec 14 2005, 11:21 PM)
Well thats what the shell is for. Youre able to keep old style games with the average control scheme, but still can make new and innovative games using the ever amazing remote.
*


the "ever so amazing controller"? lol

so...its basically like an eye toy accessory?
kryogenix
http://money.cnn.com/2005/12/15/commentary...gaming/?cnn=yes

Chris Morris demos the controller and loves it.
AngryBaby
if you really wanna convince me, get a psm guy to try it lol or a 360 developer haha. but really, i will try the controller, i cant say im not interested. and if i love it, i will commend them, if i just think its okay or even with the other controllers, i will get a different console still.

theres oly one small tincy wincy thing id like to disagree with if thats okay.
QUOTE
hat's my problem with the PSP. The controls are usually terribly. The analog nub just doesn't cut it, and the digital arrows are still the same crappy segmented buttons that all the playstations have used. Most PSP games just feel like PS1/2 games with poorer controls.

Games (and how they are controlled) are the reason why the DS is outselling the PSP. DS Brain Training (a game geared towards adults) was a huge hit in Japan, and it propelled the DS to huge sales. Jump Super Stars and Nintendogs also helped big time.


well basically, i could say the DS is N64 games with not great controls, the controls arent bad they are just not as good as a console. but the fact that its a handheld makes it fun. and the controls arent supposed to be as good as a console controller. same goes for the PSP. about the nub analog, its interchangeable, so i have an awsome analog on mine, that controlls nice. the arrows are the same as the DS ermm.gif they both never bothered me.
and i think the thing DS has over the PSP is that is has more games not necessarily better ones. the psp has far too little games right now. even though im quite happy with GTA by itself.

and about this sony steals ideas thing. c'mon.
one can say, that its the other way around. Sony created the disc itself, for music and movies. without this invention sega wouldnt have used discs for the Sega Saturn. so sony later made the playstation. which also used discs obviously. but the N64 still used cartridges, but because of this since nintendo was so stubborn about changing its cartridges alot of 3rd party companies didnt want to make games for them anymore because they wouldnt make the transition. because cartridges are simply too expensive. so when the next generation came, nintendo finally made discs, but a little too late, because they had little 3rd party developers now. and i think nintendo still tried to be different by making their discs smaller...but with the sacrifice of DVD and music compatibility. and around the band wagon we go. so i think it happens both ways. for example Wal-mart and Best Buy. Wal-mart is a monster, its now taking number one spots in Grocery,Toys, and equipment.(i mean, Toys R' us isnt even number one in toys anymore.) and now they are second in electronics right behind best buy. now we have found that Wal-mart is now taking lessons from best buy, you can call it mimicking if you want. they are now expanding their electronics, and taking business strategies from Best buy. Best buy has business strategies like football teams has plays lol. so now we have to up our game, to keep our number one spot. now, if you can catch my drift, my point is that companies learn from eachother, some may call it mimicking, but we need to get over it and learn some things form them also. its just business. so see it goes both ways, when the analog was the new beloved thing to controllers, what did you expect sony to do? still have directional buttons? no, they realized "hey this is the new thing now" and tried to improve it, by making dual analog controller. which every current generation sytem has now. and now comes the rev controller, and you say sony is now making a "wand" for Eye toy. so you see, round and round the band wagon we go.
kryogenix
QUOTE(L!ckitySplit @ Dec 15 2005, 8:32 PM)
theres oly one small tincy wincy thing id like to disagree with if thats okay.
well basically, i could say the DS is N64 games with not great controls, the controls arent bad they are just not as good as a console. but the fact that its a handheld makes it fun. and the controls arent supposed to be as good as a console controller. same goes for the PSP. about the nub analog, its interchangeable, so i have an awsome analog on mine, that controlls nice. the arrows are the same as the DS  ermm.gif they both never bothered me.
and i think the thing DS has over the PSP is that is has more games not necessarily better ones. the psp has far too little games right now. even though im quite happy with GTA by itself.


The thing is, the DS has more handheld games than console ports. Most PSP games that I know of (except for Lumines) would be better played on a dualshock controller. Meanwhile, I've only played one game on the DS that had controls I didn't really like (Super Mario 64 DS).

QUOTE
and about this sony steals ideas thing. c'mon.
one can say, that its the other way around. Sony created the disc itself, for music and movies. without this invention sega wouldnt have used discs for the Sega Saturn. so sony later made the playstation. which also used discs obviously. but the N64 still used cartridges, but because of this since nintendo was so stubborn about changing its cartridges alot of 3rd party companies didnt want to make games for them anymore because they wouldnt make the transition. because cartridges are simply too expensive. so when the next generation came, nintendo finally made discs, but a little too late, because they had little 3rd party developers now.


Stop right here. Guess what this is:



That's Snes CD-Rom. Guess who was hired to help make it. Sony. But then, the deal between the two went sour. Sony then used the SNES CD-Rom to make the PS1.

Even still, the Sega Saturn came out before the PS1, didn't it?

QUOTE
and i think nintendo still tried to be different by making their discs smaller...but with the sacrifice of DVD and music compatibility. and around the band wagon we go. so i think it happens both ways.


Nintendo didn't do it to be different. They did it to prevent piracy. Their disc was smaller and spun the opposite direction. This cost them marketshare, as people avoided the cube for the much easier hacked PS2 and Xbox.
AngryBaby
if you noticed my post i want you to realize that i wasnt dissing nintendo or anyone....

QUOTE
Even still, the Sega Saturn came out before the PS1, didn't it?

dude, i just said that Sony started the discs for movies and music. saturn wouldnt have been able to make the damn things without this invention. So, making it seem as though they never did anything inventive is just....crazy
and Sony wasnt thinking about making a game system then, if they were, they wouldnt have tried to help nintendo with the Snes CD-Rom. but then something went sour, and sony said "we can make a system our own damn selves, screw it"
QUOTE
That's Snes CD-Rom. Guess who was hired to help make it. Sony. But then, the deal between the two went sour. Sony then used the SNES CD-Rom to make the PS1.


hmm, nintendo had a huge lead on this, they could've had it out first if they knew so much about what they were doing. so it seems as though Nintendo needed Sony to do this more than Sony needed them...


QUOTE
Nintendo didn't do it to be different. They did it to prevent piracy. Their disc was smaller and spun the opposite direction. This cost them marketshare, as people avoided the cube for the much easier hacked PS2 and Xbox.


ever thought there was a reason why most consumers ditched nintendo? a console that they were so used to, for playstation and xbox? including myself...

and not many people think about how the system will be hacked when they buy a video game system.... most people barely know what hacking is...
mipadi
QUOTE(kryogenix @ Dec 15 2005, 8:47 PM)
Nintendo didn't do it to be different. They did it to prevent piracy. Their disc was smaller and spun the opposite direction. This cost them marketshare, as people avoided the cube for the much easier hacked PS2 and Xbox.
*

Well, that and the PS2 and Xbox could also play DVD's.
kryogenix
QUOTE(L!ckitySplit @ Dec 15 2005, 9:25 PM)
if you noticed my post i want you to realize that i wasnt dissing nintendo or anyone....
dude, i just said that Sony started the discs for movies and music. saturn wouldnt have been able to make the damn things without this invention. So, making it seem as though they never did anything inventive is just....crazy


Where did I state that Sony was never inventive? I pointed out that Nintendo's innovations tend to get copied, which is why they kept the controller secret. How Sony's involvement in the development of the CD-ROM relates to this is beyond me. Realize Sony didn't make it themselves either. Taiyo-Yuden and Phillips also worked on the CD-ROM.

QUOTE
and Sony wasnt thinking about making a game system then, if they were, they wouldnt have tried to help nintendo with the Snes CD-Rom. but then something went sour, and sony said "we can make a system our own damn selves, screw it"
hmm, nintendo had a huge lead on this, they could've had it out first if they knew so much about what they were doing. so it seems as though Nintendo needed Sony to do this more than Sony needed them...


Nintendo actually could have used Phillips, but opted for neither Sony nor Phillips.

QUOTE
ever thought there was a reason why most consumers ditched nintendo? a console that they were so used to, for playstation and xbox? including myself...


Because companies like Square insisted on having FMV's (my gripe on this is in a different thread), meaning larger space was required, which killed the cartridge for home consoles. Without FMV, FF7 could have fit on an N64 cartridge.

Also, N64 launched years after the PS1. By then, PS1's only competitor was the 16 bit SNES. Developers moved to PS1, and Nintendo lost a lot of third party support during the N64 years. They needed to rely on inhouse development.

QUOTE
and not many people think about how the system will be hacked when they buy a video game system.... most people barely know what hacking is...
*


Haha, tell that to the people who sell modchips.

QUOTE
Well, that and the PS2 and Xbox could also play DVD's.


I think that was a big selling point for the PS2, it got a DVD player into the households relatively cheaply. Not so much for the Xbox though.
mipadi
QUOTE(kryogenix @ Dec 15 2005, 10:27 PM)
I think that was a big selling point for the PS2, it got a DVD player into the households relatively cheaply. Not so much for the Xbox though.
*

Perhaps. My point is not that it was a reason why the PS2 and the Xbox gained market share; it was a reason the GameCube lost market share.
ThunderEvermore
QUOTE(mipadi @ Dec 16 2005, 12:08 AM)
Perhaps. My point is not that it was a reason why the PS2 and the Xbox gained market share; it was a reason the GameCube lost market share.
*

I dunno about that. I mean, considering I could buy a DVD player for less than the remote cost for the Xbox back then.

I think the biggest reason is because they marketed towards a part of the consumer populous which hadnt really been touched before. The "casual" gamer. The kind of guy who either doesnt want to admit he games, or that YOU dont want to admit games because thats just another thing he can take from you. The PS1 dropped gaming into the laps of college kids and frat boys all around the world, giving them the ability to game, see hot chicks, hear vulgar language, and ensue violence all at the same time.

Meanwhile it still appealed to the hardcore gamers with excellent games from the good ol guys in Japan, with RPGs out the ying yang, and your resident hottie ass kicker Laura Croft, you pretty much covered all bases.

The PS2 and Xbox continued that tradition, mostly with games like GTA and *Halo*, which basically MADE the xbox, even though the game wasnt so hot.
kryogenix
http://revolution.ign.com/articles/677/677700p1.html

Games announced for the revolution.
The_AZN_Godfather
Oh yes, the Nintendo Revolution controller. Quite an interesting concept, no?

As far people who just can't see them selfs swinging a controller in the air, I heard there are also going to be "regular" controllers.

Someone might wanna check if I'm right, because I'm not sure.
Ken
i was teaching my dear father how to play video games on the GC. and then i told him abt the Revolution Controller. and then he told me to teach him how to play on that.
kryogenix
Here come the copycats!



http://www.gamespot.com/news/6142045.html
uLoVeMikeRoch
QUOTE(kryogenix @ Jan 6 2006, 10:50 PM)
The one I found was similar to that. Except it was a different version of the one handed ps1 controller, and not gold.
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